Summary:
Hilary Price, a comic strip creator, and Sean Campbell, a 2D animation major, conducted an experiment to animate Hilary's original characters (an inchworm and an ant) using six different AI video generators.
- The Challenge: To animate custom characters swinging around a tree, going beyond simple text-to-video prompts, requiring dynamic, multi-dimensional motion.
- AI Models Tested: Google's Veo, Luma, Wan, ChatGPT's Sora, RunwayML, and Midjourney.
- Common Issues: Most AI models struggled with maintaining character consistency, unintended "talking" mouths (even when explicitly instructed not to), and precise motion, often requiring multiple iterations or revisions.
- Specific Model Performance:
- Veo produced mixed results, showing the "talking mouth" problem.
- Luma allowed revisions but eventually led to distorted characters.
- Wan, despite its AI prompt revision, took hours and had character inconsistencies.
- Sora and RunwayML were deemed more suitable for image generation than robust image-to-video animation for custom characters.
- Midjourney provided the best starting point, even understanding metaphors like "Spider-Man swinging."
- Human Intervention: Midjourney's output still required significant manual cleanup and frame-by-frame revision in Adobe Animate to achieve a polished result, including correcting distorted faces and removing unwanted mouth movements.
- Reflections: The project highlighted AI's potential to reduce animation workload but also its current limitations and the ethical implications of "learned" animation styles. Collaboration between human artists and AI proved most effective.