This tutorial demonstrates how to achieve an "Old Look" color grade in DaVinci Resolve for cinematic footage. Key steps include:
Footage Preparation: Starting with raw Sony S-Log3 footage [0:00].
Project Setup: Configuring color management settings to ARRI LogC3 and Rec.709.
Input Transform: Applying a Color Space Transform (CST) node to convert Sony S-Log3 footage to ARRI Wide Gamut 3/LogC3, disabling tone mapping.
Output Transform: Adding another CST node to convert ARRI Wide Gamut 3/LogC3 to Rec.709/Gamma 2.2 for display.
Primary Correction: Adjusting contrast, gain, and white balance using color wheels and offset sliders to balance the image.
HSL/HSV Adjustments: Utilizing HSL and HSV nodes with Channel 2 active to fine-tune gamma, hue, saturation, and luminance.
Color Mapper: Employing the color mapper tool to adjust specific color ranges, such as greens in the grass, by shifting hue and reducing saturation.
Look Development: Introducing a "look" node to warm up the image by increasing temperature and tint, and reducing shadows.
Skin Tone Refinement: Using qualifiers and color bars to isolate and correct skin tones, ensuring a natural appearance.
Background Correction: Masking and tracking background elements to brighten and enhance them individually using gamma and contrast adjustments [7:33].
Secondary Look & Magenta Adjustments: Applying a second "look" node with cooler temperature and tint, and fine-tuning magenta curves to remove unwanted casts.
Final Touches: Adding contrast with an S-curve and applying a 35mm film grain preset for a vintage, cinematic finish.
The presenter, Andi Jaff, a Director, Cinematographer, and Colorist from Indonesia, introduces the tutorial for achieving an "Old Look" color grade in DaVinci Resolve.
The video uses footage shot with a Sony FX6 camera and G Master lens, originally created for a music video.
A "Color Space Transform" (CST) node is added, labeled as "IDT" (Input Display Transform).
The "Input Color Space" is set to "Sony S-Gamut3."
The "Input Gamma" is set to "Sony S-Log3."
The "Output Color Space" is set to "ARRI Wide Gamut 3."
The "Output Gamma" is set to "ARRI LogC3."
"Tone Mapping" is turned off.
Another "Color Space Transform" node is added, labeled "ODT" (Output Display Transform).
The "Input Color Space" is set to "ARRI Wide Gamut 3."
The "Input Gamma" is set to "ARRI LogC3."
The "Output Color Space" is set to "Rec.709."
The "Output Gamma" is set to "Gamma 2.2."
This ODT node converts the footage to a display-ready format.
Primary Color Corrections (Contrast & White Balance) [2:00]
A new node, "Primaries," is added for basic image adjustments.
Contrast: Adjusted using the color wheels. The highlight (Gain) is slightly reduced, and gamma is adjusted for overall brightness.
White Balance: Fine-tuned using the offset controls in the color wheels to correct any noticeable color casts, specifically reducing red, green, and blue biases in the shadows.
The "Curves" tool (RGB Custom) is used to create an S-curve, enhancing contrast across the image. Highlights are slightly increased, and shadows are slightly lowered.
A "Film Grain" node is added.
A "35mm 5247" film grain preset is applied to introduce a classic film texture.
The "Global Blend" of the film grain is adjusted (e.g., to 0.700) to control its intensity.