Pro Colorist AMA: DaVinci Resolve Workflow, Exposure, Tone Mapping, and Client Best Practices

Cullen Kelly

Summary:

This AMA session covers various advanced color grading topics in DaVinci Resolve:

  • Exposure Chart DCTL: The speaker explains why exposure chart steps in linear space appear uneven due to the exponential nature of photometric stops, contrasting this with more even intervals in log spaces, and how display mapping compresses highlights.
    A waveform scope displaying a grayscale ramp with an S-curve, indicating how display mapping compresses highlights and expands shadows to fit the display's dynamic range.
    A waveform scope displaying a grayscale ramp with an S-curve, indicating how display mapping compresses highlights and expands shadows to fit the display's dynamic range. [ 00:09:50 ]
  • Input Transform Tone Mapping: Best practice is to avoid tone mapping on the input transform to preserve original pixel relationships, allowing data to clip out if the working space is appropriately chosen.
    A grayscale ramp displayed on a waveform scope, showing clipped highlights when converting from Red Log 3G10 to DaVinci Intermediate without proper tone mapping.
    A grayscale ramp displayed on a waveform scope, showing clipped highlights when converting from Red Log 3G10 to DaVinci Intermediate without proper tone mapping. [ 00:12:40 ]
  • Exposure Adjustments: Linear gain or HDR Global exposure are preferred over offset for uniform response across the tonal range, with HDR Global being the same as linear gain but in stop units.
    The DaVinci Resolve interface showing a node with linear gamma and the gain parameter set to 4, demonstrating a 2-stop increase in exposure using linear gain.
    The DaVinci Resolve interface showing a node with linear gamma and the gain parameter set to 4, demonstrating a 2-stop increase in exposure using linear gain. [ 00:20:30 ]
  • White Point Discrepancies: The video speculates that the D65 white point for displays (vs. D56 for cameras) is due to hardware optimization for brightness, while D56 relates to film negative optimization.
  • Banding Remediation: Solutions for banding include checking color management, adjusting Sat vs Sat or Lum vs Sat curves to roll off saturation in problematic areas, or using targeted noise reduction/blur with regraining.
    The DaVinci Resolve curves palette showing a Lum vs Sat curve with a shoulder shape, designed to roll off saturation in bright areas to mitigate banding.
    The DaVinci Resolve curves palette showing a Lum vs Sat curve with a shoulder shape, designed to roll off saturation in bright areas to mitigate banding. [ 00:33:50 ]
  • Tone Mapping Differences: DaVinci tone mapping is presented as hue-preserving, while luminance mapping may not be, with synthetic charts being useful for evaluation.
    A color chip chart demonstrating the effect of Luminance Mapping on colors during tone mapping, showing how it preserves chromaticity.
    A color chip chart demonstrating the effect of Luminance Mapping on colors during tone mapping, showing how it preserves chromaticity. [ 00:42:30 ]
  • LUT Creation: Creating a LUT for a specific color space, like DaVinci Wide Gamut, involves designing the look directly within that color space, free from other transforms.
    The DaVinci Resolve interface showing a custom curve being applied to an image, demonstrating a creative tonal adjustment within the working color space.
    The DaVinci Resolve interface showing a custom curve being applied to an image, demonstrating a creative tonal adjustment within the working color space. [ 00:45:00 ]
  • Pre-IDT Adjustments: The speaker advises against exposure or color balance adjustments before the Input Device Transform (IDT), emphasizing that a robust working space should handle all camera data.
  • Remote Grading & Client Review: Zoom, Setstream, Looper, and Pixel View are mentioned for remote sessions. Reviewing a rough cut before accepting a job is crucial for project assessment.
  • Color Cube Interpretation: A color cube visually represents RGB in 3D, showing how color operations like saturation reduction transform the cube's shape, aiding in look development and validating transformations.
    The Fusion page in DaVinci Resolve, showing the node tree for a Lut Cube Creator and its output displayed as a 3D histogram on the left viewer.
    The Fusion page in DaVinci Resolve, showing the node tree for a Lut Cube Creator and its output displayed as a 3D histogram on the left viewer. [ 00:56:40 ]

Exposure Chart DCTL [1:51]

Best Luminance Mapping on an Input Transform [11:12]

Offset vs HDR Global vs Linear Gain for Exposure [19:22]

Why is D65 the White Point of Displays When Cameras Have a D56 White Point? [25:58]

What Do You Do When There's Banding in the Camera Negative? [30:08]

What's the Difference Between DaVinci and Luminance Mapping Tone Mapping? [38:07]

How Do We Create a LUT for DaVinci Wide Gamut? [43:50]

Do You Ever Make an Exposure Adjustment Before the IDT? [47:21]

Best Practices for Proper Client Monitoring When Doing Remote Sessions [51:01]

Should We Review the Footage Before Agreeing the Price? [52:58]

How to Read a Color Cube and How to Interpret That Information? [55:40]