Color Grading Q&A: Deep Dive on Display Rendering Transforms (DRTs)
Cullen Kelly
Summary:
The video is a Q&A session on Display Rendering Transforms (DRTs) with Cullen Kelly, focusing on practical applications and conceptual understanding.
- Discussion on when to use OpenDRT vs. JP2499, emphasizing control over the image.
- DRTs offer a baseline technical rendering to get out to display.
- Color and contrast are very interactive.
- The benefits of using scene-referred LUTs.
- Explanation of HSV (Hue, Saturation, Value) and its impact on color grading.
OpenDRT vs. JP2499: Choosing the Right DRT [00:04:10]
The discussion begins with a comparison of OpenDRT and JP2499, two popular DRTs, focusing on their flexibility and control over image rendering.
- There's no straightforward answer to which DRT is better.
- The choice depends on the level of control a colorist wants to exert over the image and how they want to exert it.
- A key consideration is understanding the levers of control that each DRT provides.
Understanding OpenDRT's Controls
OpenDRT's primary controls lie in its look presets, tone scale presets, and creative white adjustments.
- Look Presets: These presets dictate the overall color rendering of the image.
- Tone Scale Presets: Control the contrast or tone scale, and by default, follow the look preset.
- Creative White: Adjusts the warmth of the brighter areas of the image.
JP2499's Slider-Based System
JP2499 offers control through sliders, providing a different approach compared to OpenDRT's drop-down menus.
- Ten Sliders: The interface may seem overwhelming initially, but the controls can be broken down into four fundamental adjustments: density, overall rotate hue, highlight rotate hue, and purity.
- RGB Chips Tool: This tool aids in auditing DRTs by visualizing the system-wide processing of various pixels, particularly through exposure sweeps across 36 hue bands.
- The DRT does not offer explicit contrast control.
Combining DRTs and Composite Modes [00:24:06]
The video explores the possibility of combining different DRTs using composite modes to leverage their unique strengths.
- An audience question proposes using JP2499 for its hue rotation properties and OpenDRT for its luminosity and contrast control.
- Cullen expresses reservations about combining DRTs in this manner, comparing it to "Frankensteined toys" due to potential instability.
- Instead, it's suggested to use one DRT for baseline rendering and creative looks for further adjustments.
Working with LUTs and DRTs [00:28:35]
The discussion shifts to how lookup tables (LUTs) interact with DRTs, particularly when a LUT is designed for a specific DRT setup.
- A story about creating the Voyager LUT pack with Resolve CSTs is shared.
- It's generally acceptable to use a LUT designed for one DRT with another DRT, but it's crucial to double-check the results and make adjustments as needed.
- The aim is to achieve the best baseline rendering possible.
Choosing Input Transforms: The Importance of Simplicity [00:41:57]
The video explores whether there are benefits to be gained from changing the way images are mapped into the grading space.
- The basic process of color management involves two steps: moving from camera space to working space and then from working space to display space.
- To remap sensitivity, this process involves:
- Linearize
- Apply a Matrix
- Re-encode
It is concluded that attempting to forensically match one sensitivity to another can be complex and potentially problematic.
Color Grading in HSV [00:53:08]
Cullen explores using HSV color models and whether different tools can affect them.
- The color space is flipped.
- Then it is stated that RGB now equals Hue, Saturation and Value, it is that red, green, and blue are now huge saturation and value.
- Finally, custom curves are added.